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Question: Target Size

Standard Balearic 'Diana' (50cm)    
  8 (57.1%)
Target (30cm)    
  3 (21.4%)
Other    
  3 (21.4%)




Total votes: 14
« Created by: Archaic Arms on: Nov 14th, 2021 at 6:28am »

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New Ranking System (Read 10561 times)
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Re: New Ranking System
Reply #75 - Dec 5th, 2021 at 12:53pm
 
Morphy wrote on Dec 5th, 2021 at 6:54am:
Archaic Arms wrote on Dec 4th, 2021 at 4:07pm:
Ok, so combining several of the ideas put forward...

*=1/5 HITS (with cherry picking, one star is not meaningful)
**=2/5 HITS
***=3/5 HITS
****=4/5 HITS
*****=5/5 HITS

League I = 10m
League II = 20m
League III = 30m
League IV = 40m
League V = 50m
...
Etc.


Then put them together to form the rank.
For example, 3/5 hits at 60m would be League VI ***
In order to advance to the next league, you have to get the full five stars in your current league first. (This makes high leagues with a small number of stars at least as impressive as the former league with 5 stars)
By adding an extra dimension, everybody should still be able to achieve something. Just improving enough to get an extra hit out of 5, will reward you with another star on your rank.

Other rules like ammo size would also carry over.

Thoughts?

(Thanks for input everyone!)


Voting aside I think thats a winner.


I like this. It has a high difficulty, but I don't think we need to have the top level achievable for all. Even if the top is a Herculean achievement, well then it can be saved for Hercules Cheesy
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Re: New Ranking System
Reply #76 - Dec 6th, 2021 at 6:51am
 
Ammo size rules ?
Why would you need any rules for ammo ?
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Re: New Ranking System
Reply #77 - Dec 6th, 2021 at 10:49am
 
Curious Aardvark wrote on Dec 6th, 2021 at 6:51am:
Ammo size rules ?
Why would you need any rules for ammo ?

A problem arises when someone makes a sling to throw something like footballs, and gains an advantage in hit-probability.
There will be a list of rules to cover potential cheaty loop-holes.  Smiley
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Re: New Ranking System
Reply #78 - Dec 6th, 2021 at 10:59am
 
Ok so do we have a consensus for the system?
Any more suggestions, ideas, or concerns?

I think next step would be to sticky a new thread with the refined addition, and get the ball rolling... or flying for that matter. Wink
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Re: New Ranking System
Reply #79 - Dec 6th, 2021 at 3:16pm
 
No concerns. This thread and the next will both be ending up in the hall of fame I would guess. Thanks for all your work on it. Been wanting to see a ranking system for ages.
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Re: New Ranking System
Reply #80 - Dec 6th, 2021 at 9:41pm
 
I like it overall.  I get CA's point.  I think it would also work well if a league increase was achieved after 5/10 at a particular level.  But there can always be experimentation.  It doesn't need to be perfect right out of the gate.  We could set the rules, do it for a year or so, then revisit and see if any tweaks are needed.
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Re: New Ranking System
Reply #81 - Dec 7th, 2021 at 1:15am
 
joe_meadmaker wrote on Dec 6th, 2021 at 9:41pm:
I think it would also work well if a league increase was achieved after 5/10 at a particular level.

I had this exact same thought. Otherwise, there are a lot of us that are going to be stuck at 10 or 20m for quite a long time.
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Re: New Ranking System
Reply #82 - Dec 7th, 2021 at 5:43am
 
joe_meadmaker wrote on Dec 6th, 2021 at 9:41pm:
I think it would also work well if a league increase was achieved after 5/10 at a particular level.

I have a couple of different ideas on this.

1)stars are consecutive hits so there is no limits to how many stars one might have at any league and there is no limit to how many times you try as long as the hits are consecutive.it will be faster/easier to review videos but you might not like it because one might have missed 300 times to get 2 consecutive shots. I don't think it is that bad

2)everyone is allowed max 5 misses for the score to count, each hit gives you a star, as long as you dont miss more than 5 times there is no limit to how many stars you get. above ***** we can use a number.

3)to advance to the next league you need 2 consecutive hits.
I don't think it is good to get stuck at a given range I think 2 hits is half score but it's a passing grade Tongue
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Re: New Ranking System
Reply #83 - Dec 7th, 2021 at 10:53pm
 
I think that 5/5 is the way to go .
Works well for training, and it’s not impossible.
Most slingers will cruise past 10 m
And at 20 we’re basically doing a baleric round.
After that it will get much harder but isn’t that the point.

Otherwise if it’s 5/10 throws we May as well use a baleric target and justuse normal scoring toshow skill 5 Diana’s with no Quattro isn’t as good as5 and 5

5 throws is the best and will ween out any serious cherry picking but allow enough to make sense
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Re: New Ranking System
Reply #84 - Dec 8th, 2021 at 7:39am
 
By having no limit to the number of stars (thanks Sarosh!), it would allow people to chose their own preferred distance (which I think is a great thing actually).
This should satisfy those that like practicing at long or short ranges, and should also distinguish the experience from Balearic competitions.

So if you want to jump straight to League V, you can.
If you want to stick to League I, you can.
The ranking is in the number of stars (consecutive hits) in that given league.
I'm really growing on this idea because it prevents you from getting stuck at a given distance, and should keep things fresh. It also means every League becomes it's own little competition i.e the person with #1 spot in League III might not hold #1 spot in League I. etc.
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Re: New Ranking System
Reply #85 - Dec 8th, 2021 at 11:37am
 
Archaic Arms wrote on Dec 6th, 2021 at 10:49am:
Curious Aardvark wrote on Dec 6th, 2021 at 6:51am:
Ammo size rules ?
Why would you need any rules for ammo ?

A problem arises when someone makes a sling to throw something like footballs, and gains an advantage in hit-probability.
There will be a list of rules to cover potential cheaty loop-holes.  Smiley

Where's the problem ?
Larger ammo comes with its own problems that easily counteract any perceived benefits.
Extra weight, wind resistance, awkwardness etc.
If you're worried about footballs - have you ever tried to sling one ? - then just have a 'no bounce' rule.
Target must be hit without the ammo touching the ground.

Likewise really tiny ammo has its own self limiting issues.

There is a reason most people end up somewhere in the middle and it definitely doesn't need regulation.

You don't need rules for ammo or slings, thats just having rules because you like making rules.

And if someone hits on a particular ammo that makes them more accurate, then we can all switch to it.

That way we're constantly learning and expanding slinging knowledge, rather than making unnecessary rules to limit it.
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Re: New Ranking System
Reply #86 - Dec 8th, 2021 at 12:08pm
 
Curious Aardvark wrote on Dec 8th, 2021 at 11:37am:
Where's the problem ?

Your right, upon reflection I think it was just a legacy from the previous ranking ideas that used a coin as a target (where it would make a difference). Since we are now using the 50cm Diana, it's no longer relevant. 
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Re: New Ranking System
Reply #87 - Dec 8th, 2021 at 5:14pm
 
This is turning into a game with a weird scoring system more than a ranking system.
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Re: New Ranking System
Reply #88 - Dec 9th, 2021 at 5:44am
 
The question is, do we want one #1 spot (overall) or do we want #1 spots for each League?
The former is one ladder, the latter is several ladders.
Both have pros and cons.

The first one will clearly discriminate the best overall, but it means that a lot of people will potentially get stuck at a particular distance.
The latter idea makes the best overall slinger a bit more vague, but is more flexible and allows people of all skill levels to compete at different distances, as well as being better for those who are range restricted.
One more thing - If you are the best all-round slinger, then there's nothing stopping you from being #1 in every league.

I'm very interested to hear people's thoughts about this...


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« Last Edit: Dec 9th, 2021 at 7:13am by Archaic Arms »  

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Re: New Ranking System
Reply #89 - Dec 9th, 2021 at 5:56am
 
Mersa wrote on Dec 8th, 2021 at 5:14pm:
This is turning into a game with a weird scoring system more than a ranking system.

The way I see it, it's like a race in track and field, with each distance being it's own competition. 100m, 200m, 400m, etc.
It's still a ranking system, but it's less focused on one individual.
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