BrianGrubbs
Funditor
  
Offline

Joined May 6th, 2008
Posts: 559
Alabama
Gender:
|
Just for starters, if you moderators want to move this to other topics I would understand. Now that I have that out of the way...
Alright, here are the standard rules for the sling in 3.5 rules. A sling is a simple ranged weapon, that does 1d4 damage, and has a range increment of 50 feet. The maximum range of a projectile weapon is 10 times the range increment, with the difficulty increasing by 2 for each range increment past the first one. This gives you a -18 to hit at your max range. The longbow in contrast does 1d8 damage, with a 100 foot range increment. Now doing the math, this means that the maximum effective range for a sling is 500 feet, or 166 yards, while the longbow's is 1000 feet, or 333 yards. The main advantage that the sling has over the bow in D&D rules is that you can add your strength modifier to the damage with a sling, but you can't with a regular longbow. With the sling you must use manufactured sling bullets for full effect. You can use stones, but you take a -1 penelty to your attack (they are less accurate).
My house rules up the damage of the sling to 1d6 (plus strength modifier) for stones (-1 to attack still applies), and 1d8 for lead glans, with a range increment of 120 feet (max range of 400 yards). I toyed with the idea of requiring an extra feat to be able to use the sling, but decided against it. Loading still takes a move action, though you can take a feat to be able to load it as a free action.
So, what rules do you guys use?
|