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Parmenion: "
... for 65m/s you need 4,9-4,5 rotations /secondand you need that only at the moment of release not during the whole throwing motion....i think athletes reach such rotational speeds with a discus ..."
No chance - right this is the point: With an by a long sling elongated arm you are not able to make only 4 rounds per second. And while throwing a discus you have your arms not elongated, because nothing longer than only your streched arm (and a discus).
I said, the longer your "arming" (wappon) is the
longer becomes the
sequence (! not frequence !) of its turning.
Maybe a very tough "Princess on ice" is able to make 5 or 6 turns per second, but those keeps her arms (and legs!) very close to her body and first must have done a very complex / difficult "introduction" / "start" for this moving. But this princess hasn't any "arming" to accelarate with her.
Give her a long sling or rod (each 1,4 m) to hold "streched" far away from her body axis, and she does nothing comparable anymore ... or just maximum 2 rpm.
In the last 30 seconds of his video David McNamara shows you what only "3 rpm" means:
https://www.youtube.com/watch?v=sK3H45Qld3kAnd right this (orbital speed of bullet) you never never never will reach or imitate with pirouettes! Also the amount of "extension" (for a change into an elliptical trajektor) is nearly "nothing" when making pirouettes, because the relation between small and large axis (of the ellipse) stays nearly 1 : 1, while this could be up to 1 : 3 (!) when throwing by "helicopter-to-sidearm style".
The following vid shows very clear and impressive the length of "extension" when the slinging hand is tracked from behind the body into the front of body:
https://www.youtube.com/watch?v=rzUAdkoAfboOnly this can explain / declare the high difference between calculated orbital speed and real orbital speed. The real speed is more then twice as high as the speed which allways is calculated from the bloody stupid combination in "circle, radius & frequence". In the last moment of slingig the trajector isn't a circle, but an ellipse, and therfore you must not calculate like "Thales" or "Galilei" but calculate like "Kepler" and his third or second law.
And please ... think twice! ... Even timpas fastest pirouette comes up with maximum 1,5 rpm. One second is done within only a second! "Zack" and over! What the hell do you think can be done in only one second?
Is your breakfast done within "15 seconds" too???
Timpa makes ONE full turn / round (and a half) and one second is OVER! While tracking his slinging hand to the front of body (at the same time) that sums up to maximum 1,5 or 2,0 rpm. And while this is done by him I can't see any transmission or change from a circle into an elliptical trajektor. But to speed up a circular round isn't the same as its extension / deformation to an ellipse, because "to speed up in a round" is only an addition, while from its extension results a "qoutient", respectivly a multiplication.
If the remarked "extension" change the circle into an ellipse with axis-relation of 1 : 2 than the orbital speed of circular trajektor becomes twice. If the extension change the circle into an ellipse with axis-relation of 1 : 3 than the orbital speed becomes the "triple" (don't know if this english word is the right one in this case of "syntax" - meant is: "a three times higher speed").
I will try to imagine this "secret of a slings high momentum" with help of a drawing until tomorrow - perhaps until the day after tomorrow (= sunday). At the moment this draw is still in work and only a "vector" in corel draw format (.cdr) - so I have it first to bring to an end and to convert into .jpg or .png which measures fits here on it's best.