Matthias, of course the physics of the sling can be a good chapter in the megaproject of the sling, the Goliath (good name Chris!), and in addition to be accessible separately in the site like a tool of work and orientacion for the slingers.
Yurek, it seems interesting to separately develop the physics of the throw as you say, although all the subjects are so related that there will be considered in different places. A correct and optimized style is an essential aspect in all the sports, that besides usually is performed the same way in each sport (serve in tennis, swing in golf, pitch in baseball). Here it would be necessary to speak of the different uses of the sling (distance, accjuracy, impact, penetration, etc) and the most effective styles in each case. Also it seems interesting to make an introduction to the subject, to detail an index, since as we are going to work in team it is the way of not losing in the great diversity of involved aspects. So I will delay the first point relative to the ballistic simulator and will try that introduction or exposition of the problem to be discussed.
1- INTRODUCTION
The throw begins with the development of a muscular effort that is translated in the acceleration of the sling. This muscular effort is a chained serie of efforts that are made with the hips, torso, shoulder, arm, forearm and wrist. At the end the projectile is released with a kinetic energy that depend of its mass and the initial speed. Each slinger has a maximum force to develop, and therefore the obtained speed will be greater whichever minor is the mass of the projectile. The length of the sling influences the speed of launching, but not as much as it could seem, since after all the kinetic energy of the projectile comes from the muscular effort, which is limited, and as longer is the sling as much is the energy required to accelerate the projectile.
The projectile is affected in its flight by the air drag, which exerts a force that is proportional to the projectile frontal surface and to the square of its speed. It seems that the air drag it will affect more to the small projectiles that to the great ones, since its greater speed is more detrimental that its reduced section. For a same mass projectile, and therefore equal speed of launching, the use of dense materials, as the lead, provides small projectiles, of little frontal section and therefore the air resistance is smaller. To equality of size and different weight, the air resistance due to the frontal section will be equal, although the speed of the heaviest projectile will be smaller and the total resistance will be smaller too. All these factors are related in a complex way, and the best thing to calculate results is to have a balistic simulator. It avoids to enter complicated mathematical formulations, being enough the definition of the parameters to input.
Other factors to consider are the form of the projectile and its aerodynamic behavior. The fusiform projectiles present less frontal section that the spherical ones for the same weight, supposing a flight according to the greater axis, or with little inclination. But the projectile must be thrown point-first and spinning on its axis to conserve the stability, which takes us to the study of the dynamics of the projectile within the pouch, or " interior ballistic".
The projectile surface can be important, offering smaller air drag the rough surfaces that the smooth ones, due to creation of turbulences that diminish the air drag Also this rugosity increases the Magnus effect, what can be used to get greater elevation of the projectile in the flight and prolongation of the range. But this effect will depend much on the density of the projectile and will be despicable for lead projectiles that are those that has better behavior for distance.
It is also important the sizing of the sling and its relation with the weight of the projectile. The cord and pouch air drag must be controlled, as well as the design of the pouch. It could be said that the sling must be designed for the optimal projectile and not contrariwise.
Well, I´m exhaust and have the feeling that all this is not much useful ??? ...and maybe I´ve forgotten some points to consider for making the detailed index:
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